Stonemaier Games: Scythe: The Wind Gambit Expansion by Jamey Stegmaier & Kai Starck | Adds 2 New Modules to Scythe (Base Game): Resolutions & Airships (Includes 7 Miniatures) | 1-5 Players, 140 Mins
Thumbnail 1Thumbnail 2Thumbnail 3Thumbnail 4Thumbnail 5Thumbnail 6Thumbnail 7Thumbnail 8Thumbnail 9

Stonemaier Games: Scythe: The Wind Gambit Expansion by Jamey Stegmaier & Kai Starck | Adds 2 New Modules to Scythe (Base Game): Resolutions & Airships (Includes 7 Miniatures) | 1-5 Players, 140 Mins

Product ID: 52288778
Secure Transaction
🎲8 dynamic resolution tiles
🚀7 unique faction airships
🤖Automa solo opponent

Description

🚀 Elevate your Scythe game—where airships soar and every ending is a new beginning!

  • ARTISTRY MEETS STRATEGY - Immerse yourself in stunning 1920s-inspired artwork by Jakub Rozalski, elevating every game session.
  • SOLO PLAY NO COMPROMISE - Challenge the innovative Automa system for a competitive single-player experience anytime.
  • ENDGAME LIKE NEVER BEFORE - Experience fresh, unpredictable conclusions with 8 unique resolution tiles that shape every match.
  • MASTER THE SKIES WITH AIRSHIPS - Command powerful, free-moving airships that redefine your strategy across land and water.
  • SEAMLESS EXPANSION INTEGRATION - Effortlessly add two exciting modules to your base Scythe game for richer gameplay and deeper tactics.

The Wind Gambit Expansion for Scythe introduces two innovative modules—Airships and Resolution tiles—that transform gameplay with new strategic layers. Featuring 7 detailed faction airship miniatures, 8 unique resolution tiles that alter game endings, and an Automa system for solo play, this expansion blends rich 1920s-inspired art with dynamic mechanics for 1-5 players aged 14 and up.

Large manufacture image 1Large manufacture image 2Large manufacture image 3
Small manufacture image 1Small manufacture image 2Small manufacture image 3Small manufacture image 4Small manufacture image 5

Specifications

Unit Count1.0 Count
Number of Items1
Item Weight0.82 Kilograms
Item Dimensions L x W11.81"L x 5.12"W
ThemeScience Fiction
Are Batteries RequiredNo
Material TypeCardstock, Cardboard, Paper, Plastic
CPSIA Cautionary StatementChoking Hazard - Small Parts, No Warning Applicable

Reviews

J**Y

If you love Scythe, this is a great add-on.

"Scythe: The Wind Gambit" is a commendable expansion to an already exceptional game. It adds a layer of strategic depth without dramatically altering the core mechanics of Scythe. The additional elements seamlessly integrate into gameplay, offering a fresh dynamic that enhances the overall experience.The airships, a central feature of The Wind Gambit, introduce a new layer of movement and tactical possibilities. They're much larger than I expected them to be, which is a great surprise. They are built to *literally* carry workers and resources, and it is very exciting to do so during gameplay. See the photo for a size reference relative to the box.The expansion components maintain the same high quality as the base game, with sturdy cards and well-crafted miniatures. The rulebook, as expected, is clear and concise, ensuring a smooth integration of the new elements into the existing game framework.While The Wind Gambit succeeds in augmenting the Scythe experience, it is not a game-changer and therefore may not be for everyone. However, for players seeking subtle yet impactful expansions, this addition is certainly worth considering.In conclusion, "Scythe: The Wind Gambit" earns its five stars for its seamless integration, thoughtful design, and the enhanced strategic possibilities it brings to the table. It's a worthy addition for fans of Scythe looking to breathe new life into their gaming sessions.If you like this product, definitely consider "Scythe: Invaders From Afar." It contains two new factions which shake up gameplay and give Scythe a fresh feel.

N**K

Exciting and fabulous expansion, not necessary for most players though

Scythe is one of our most played and most often played games. We love it at anywhere between 1 and 7 players think the Fenris campaign is absolute genius and have bought most upgrades and additions to the game that we can get. So it is no surprise that we also love the Wind Gambit expansion.First off I do believe this is an expansion that is for you hardcore Scythe fans out there like us, if you want to add even more abilities and awesome pieces to move around the board to your game get it! If though Scythe is just a game you enjoy and you've not really seen any need to upgrade it, I truly believe you could pass on adding in the airships and alternate end game scenarios that are included in this expansion. Others in our game group who also love Scythe have this expansion and for them it doesn't work for their style of play but have said they are glad to own it as part of their collection.This is why that we love it though; first there are 8 alternate game winning conditions that you can play. You can choose one of these randomly or go through them one at a time as you play games and see which ones work for you. Most of them are great at shaving off some time off of your games as the alternate win conditions can often be achieved in less time, others focus more on shifting entirely how you play the game and can force a lot more player interaction and battles. Doomsday Clock is probably one of our least favorite and usually is the only one we won't play in a 2 player game. This one has each player take exactly 20 turns and then the game ends. This one shortens game length quite a bit and is one we reserve for an option when playing at a full 7 players, Doomsday Clock however does make a great teaching game scenario we've found.What you're here for though is the airships right? These big chunks of plastic floating around the board and I'm sure you hope they will alter games to where you are having these huge epic air to air combat fights with air drops of giant mechs. Sadly that is not quite how they work, in standard play you randomly select an offensive and defensive power and everyone shares those same powers for all the airships. The cards also determine an airships travel distance in hexes and whether they can transport workers or resources. So while most of the cards aren't unleashing destructive attacks they are providing interesting little perks and add variability in how your games play. Something like that your airship can act as a bridge over lakes, or that it has a drill on it that makes the hex it is on connect to all the tunnel spaces. A more exciting variant with the airships is that each player can instead take a unique offensive and defensive power card for their specific airship. So now you have any number of airships flying around the game board at different speeds, some of them carrying workers toward the factory, others carrying resources to do an aerial bombardment on a bunch of mechs.This for us is what makes the Wind Gambit work so well it adds 2 more random elements to your play style for each and every game you play. The end game objective might push you towards collecting all the event markers on the board and your airship might be the only one in play that can control a territory. These additions add more great fun to one of our already favorite games.

D**Y

This expansion makes a great game even better. Buy this if you like Scythe.

The airships look great, and are impressive to see looming over the board. Mechanically, they add a lot to the game. The rules governing airships are modular, with a passive and aggressive rule selected for each game. Those two rules give your airship two wildly different functions. Should you let it stay back in the heart of your territory to help with production? Or will you bring it into the front lines to aid in combat? In each game there are interesting decisions to make with the airships, and due to the modular nature of the airships' rules, the choices are different each game.Also, the Resolutions Module is great. It's weird having it bundled with the airships, since it isn't related to the airships at all, but it does a great job adding new choices and variety to the game. Each resolution I've tried has made for a fun and unique round of Scythe.

I**N

Subtle is good

This is great addition to the game. The added changes are not immense so the game still feels really well balanced. I like the variability the airships and end game conditions adds to play.The expansion is simple enough that you could teach a gamer Scythe for the first time, with this as part of it, and it would not be too overwhelming.The components are superb, but if I was to say something negative it would be that each sip looks exactly the same, when I would have liked variability like the Mechs have. Also, these have no guns on them....I mean, c'mon!

R**E

A simple, yet profound expansion

A simple expansion that adds two additional factions to the base game bringing the total player count from 5 to 7. The new factions add some new interactions to the game. They are not land locked like the other factions, have different mech bonuses, and come with additional tokens that give them unique asymmetric capabilities. While, the new factions bring more diversity to the scythe, they are easy to incorporate into a standard game. The board can feel a little crowded playing with a full 7 players. I recommend this as a must add for large game groups or scythe fans that plan to play the game multiple times.

Common Questions

Yes, all products are sourced directly from authorized retailers in the US, UK, UAE and India. We maintain strict quality control processes and verify each product before shipping. All items come with applicable manufacturer warranties and are covered by our standard return policy.
Delivery times vary by destination country, typically ranging from 3-9 business days. Each order is fully trackable through our system. We handle all customs clearance and use reliable courier partners for last-mile delivery. You'll receive regular updates about your order status via email and our app.
Desertcart is an international e-commerce platform operating since 2014. We securely process thousands of orders globally each day. Every product goes through our quality verification process before delivery, and we provide end-to-end order tracking, 24/7 customer support, and a comprehensive returns policy to ensure a safe shopping experience.
Our prices include the product cost, international shipping, import duties, customs clearance, and local delivery charges. We handle all customs and import procedures, ensuring there are no hidden fees upon delivery. PRO members receive additional benefits including free shipping.

Trustpilot

TrustScore 4.5 | 7,300+ reviews

Yusuf A.

Fantastic experience overall. Will recommend to friends and family.

1 month ago

Vikram D.

The MOLLE sheath is of exceptional quality. Very happy with my purchase.

2 weeks ago

Shop Global, Save with Desertcart
Value for Money
Competitive prices on a vast range of products
Shop Globally
Serving millions of shoppers across more than 100 countries
Enhanced Protection
Trusted payment options loved by worldwide shoppers
Customer Assurance
Trusted payment options loved by worldwide shoppers.
Desertcart App
Shop on the go, anytime, anywhere.
£36.81

Duties & taxes incl.

UKstore
1
Free Returns

30 daysfor PRO membership users

15 dayswithout membership

Secure Transaction

Ask AI about this Product

Trustpilot

TrustScore 4.5 | 7,300+ reviews

Suresh K.

Very impressed with the quality and fast delivery. Will shop here again.

4 days ago

Abdullah B.

Great price for an authentic product. Fast international shipping too!

3 weeks ago

Stonemaier Games Scythe The Wind Gambit Expansion By Jamey Stegmaier | Desertcart GB